Stardust project homepage
Looks familiar? Yes, it's imitating this example from Flint Paritcle System.
The only difference is that Flint uses a static method defined in the Particle2DUtils class to create particles from a bitmap, and Stardust uses the BitmapBurster class, a subclass of Burster, to do the same thing.
The source files for this example can be found here.