One of the best features of Stardust is the Spawn action (and yes, there's a 3D version, I'll make an example of it as soon as possible), and I made a fireworks example out of it.
Also, the ZedBox extension is now complete, so I made use of the BlurZFilter provided by ZedBox to create the depth-of-field example.
If you are using a debug Flash Player, you'll notice that there're some errors being thrown, something concerning FocusManager class in the fl.* package. This happens when you use Flash UI components with ZedBox. I have no idea how this happens, but you can simply ignore the error since it has no impact on the Flash movie.
The source files for these examples can be found here.