Wednesday, September 23, 2009

Brilliant Fireworks



View SWF and source

Stardust project homepage

This is my entry for the 3rd WonderFL Checkmate Contest.

What could be better than a fireworks effect to show the power of Stardust?

I've subclassed an initializer (or spawn action) and an action for each of the four particles: Seed, Streak, Fireworks, and Spark. I've also extended the Renderer class to create a LineRenderer class, taking charge of drawing particle trails.

I think this is a good example to demonstrate the flexibility and extensibility of Stardust.

2 comments:

ozgur uksal said...

it runs slower than flintparticle system. However, liked your engine

CJ Cat said...

Hmm...I haven't tried to compare Stardust and Flint yet. Can you share your test program and results?